New media

What is ment by new media..?

Most technologies described as new media are digital, often having characteristics of being manipulated, networkable, dense, compressible, and interactive. Some examples may be the Internet, websites, computer multimedia, video games, augmented reality, CD-ROMS, and DVDs. In that sense, the term "new media" refers to on-demand access to content anytime, anywhere, on any digital device, as well as interactive user feedback, and creative participation. Another aspect of new media is the real-time generation of new and unregulated content. New media does not include television programs (only analog broadcast), feature films, magazines, books, or paper-based publications – unless they contain technologies that enable digital interactivity. Wikipedia, an online encyclopedia, is an example, combining Internet accessible digital text, images and video with web-links, creative participation of contributors, interactive feedback of users and formation of a participant community of editors and donors for the benefit of non-community readers. Facebook is an example of the social media model, in which most users are also participants. Wikitude is an example for augmented reality. It displays information about the users' surroundings in a mobile camera view, including image recognition, 3d modeling and location-based approach to augmented reality.

History
In the 1960s, connections between computing and radical art began to grow stronger. It was not until the 1980s that Alan Kay and his co-workers at Xerox PARC began to give the computability of a personal computer to the individual, rather than have a big organization be in charge of this. "In the late 1980s and early 1990s, however, we seem to witness a different kind of parallel relationship between social changes and computer design. Although causally unrelated, conceptually it makes sense that the Cold War and the design of the Web took place at exactly the same time."
Writers and philosophers such as Marshall McLuhan were instrumental in the development of media theory during this period. His now famous declaration in Understanding Media: The Extensions of Man (1964) that "the medium is the message" drew attention to the too often ignored influence media and technology themselves, rather than their "content," have on humans' experience of the world and on society broadly.

Definition

  1. New Media versus Cyberculture – Cyberculture is the various social phenomena that are associated with the Internet and network communications (blogs, online multi-player gaming), whereas New Media is concerned more with cultural objects and paradigms (digital to analog television, iPhones).
  2. New Media as Computer Technology Used as a Distribution Platform – New Media are the cultural objects which use digital computer technology for distribution and exhibition. e.g. (at least for now) Internet, Web sites, computer multimedia, Blu-ray disks etc. The problem with this is that the definition must be revised every few years. The term "new media" will not be "new" anymore, as most forms of culture will be distributed through computers.
  3. New Media as Digital Data Controlled by Software – The language of New Media is based on the assumption that, in fact, all cultural objects that rely on digital representation and computer-based delivery do share a number of common qualities. New media is reduced to digital data that can be manipulated by software as any other data. Now media operations can create several versions of the same object. An example is an image stored as matrix data which can be manipulated and altered according to the additional algorithms implemented, such as color inversion, gray-scaling, sharpening, rasterizing, etc.
  4. New Media as the Mix Between Existing Cultural Conventions and the Conventions of Software – New Media today can be understood as the mix between older cultural conventions for data representation, access, and manipulation and newer conventions of data representation, access, and manipulation. The "old" data are representations of visual reality and human experience, and the "new" data is numerical data. The computer is kept out of the key "creative" decisions, and is delegated to the position of a technician. e.g. In film, software is used in some areas of production, in others are created using computer animation.
  5. New Media as the Aesthetics that Accompanies the Early Stage of Every New Modern Media and Communication Technology – While ideological tropes indeed seem to be reappearing rather regularly, many aesthetic strategies may reappear two or three times ... In order for this approach to be truly useful it would be insufficient to simply name the strategies and tropes and to record the moments of their appearance; instead, we would have to develop a much more comprehensive analysis which would correlate the history of technology with social, political, and economical histories or the modern period.
  6. New Media as Faster Execution of Algorithms Previously Executed Manually or through Other Technologies – Computers are a huge speed-up of what were previously manual techniques. e.g. calculators. Dramatically speeding up the execution makes possible previously non-existent representational technique. This also makes possible of many new forms of media art such as interactive multimedia and video games. On one level, a modern digital computer is just a faster calculator, we should not ignore its other identity: that of a cybernetic control device.
  7. New Media as the Encoding of Modernist Avant-Garde; New Media as Metamedia – Manovich declares that the 1920s are more relevant to New Media than any other time period. Metamedia coincides with postmodernism in that they both rework old work rather than create new work. New media avant-garde is about new ways of accessing and manipulating information (e.g. hypermedia, databases, search engines, etc.). Meta-media is an example of how quantity can change into quality as in new media technology and manipulation techniques can recode modernist aesthetics into a very different postmodern aesthetics.
  8. New Media as Parallel Articulation of Similar Ideas in Post-WWII Art and Modern Computing – Post WWII Art or "combinatorics" involves creating images by systematically changing a single parameter. This leads to the creation of remarkably similar images and spatial structures. This illustrates that algorithms, this essential part of new media, do not depend on technology, but can be executed by humans.


The Glossary

Advertising. Any new mass media has enormous advertising potential as it can bring together audiences and advertisers in new and more effective ways. See paid for search and online advertising.
Analogue. Non digital form of recording and reproduction. Standard terrestrial TV is still fed from analogue transmissions however these are gradually being replaced by digital free-to-air services transmitted by the BBC. See linear editing.
ASDL. A broadband digital transmission technology which can send far more data down existing domestic phone lines than either conventional modems or ISDN. BT’s system offers half a megabyte per second. In Japan the latest in ASDL technology is offering Megabytes per second. This is more than adequate to use full-frame video streaming. Even faster FTTH technology is being pushed in Japan. Being cheaper to install it is now the major competitor to digital cable links provided by companies such as NTL. It requires special equipment at the exchange. ASDL is likely to be available to 90% of the population by mid-2005.
Bandwidth. The amount of digitally encoded data which can be transmitted by particular systems.
Blogs. User generated material on specially created programmes that require no knowledge of coding and mark-up language. Now used for a variety of purposes from personal to political and company driven.
Bluetooth. This is a wireless system which allows different products to communicate with each other using a common protocol. It is able to transmit large amounts of data. Portable computers can link to desktop computers or mobile phones via Bluetooth. You may well have a mobile phone with a Bluetooth wireless earpiece for example.
Broadband. The digital Holy Grail is having all homes linked to broadband networks which can handle huge amounts of digitally encoded data. It should be possible to be engaged in such things as video-conferencing and downloading films in real-time simultaneously in the same household. Likely to take several years to be fully developed and installed in a significant number of households. An important feature is the ability to have two of more computers from the same household linked to the internet. Currently it costs about £30 per month. Rumoured that the latest hard-disc recorders will add broadband internet access and be able to stream video and audio to TV, See also digital set-top boxes. Since writing this not so long ago the scenario has changed dramatically in the UK. This January 2007 story from the BBC shows "BT as having signed up 10 million broadband users".
CD Rewritable. This is a CD which can be recorded and then recorded over rather like an audiocassette. Not all CD-Players can replay these however as the system works on different laser frequencies. See also Rewritable digital media.
CD-Rom. These are CDs which are Read Only Memory (ROM). These are used for selling computer programmes. The data on them cannot be changed.
Citizenship. This concept builds on earlier ideas of citizenship which focused upon economic, political and social concerns. Economic citizenship gave people the right to trade, political citizenship gave people the rights to vote and have representative electable governments with powers limited by law. Social citizenship gave people the right to health care, education and pensions. See also cultural citizenship.
Content Management Software. Content management software helps users organise their download materials. iTunes is probably the best known of these. It can be used to subsribe to podcast services for example as well a place where music or video content may be purchased. You can click this link to go to the free iTunes downloads site. (This should not be deemed as an endoresment of Apple's CMS above any other ones.). News from the BBC 12th of Jan 07 says that iTunes has made a deal with the Sundance film festival to make films available for download.
Convergence. You must know this term for the OCR AS exam*. This is the current process whereby new media and communications technologies are changing not only our media equipment but changing the ways old media institutions have worked. It is also globalising and changing our systems of gaining knowledge. The process is still in transition with new developments rapidly emerging. In a few years these processes will have matured and will be less dynamic. The way that mobile phones are now turning into multi-player gaming machines or able to provide location based information and send back images by wireless technology is a good example of convergent technologies creating new markets. See iPhone for a good example of this.
Cultural Citizenship. Cultural citizenship is about access to systems of representation within the arts and media to ensure that all have the knowledge and capabilities to represent themselves.
Cybersquatters. These are companies or individuals individuals who have registered variations or misspellings of its key brands, such as “Xbox”. They can make a lot of money out of this and also get respectable brands bad reputations.
Desktop Recording Studio. The growth of podcasting has seen a growth of available desktop recording studios with some being USB powered and others having separate power supplies. Often small but flexible units they provide an interface with analogue microphones and computers. They can be combined with powerful software to create different effects and they can also have inputs from devices such as CD players and electronic instruments. empowering users to podcast onto the internet they are powerful tools in the collaborative and user generated world of Web 2.0. Below an early model the Lexicon Omega and the more recent Digidesign MBox2.
Digital Distribution. It is necessary to differentiate between models of 'Business to Business' distribution and 'Business to Consumer' distribution. Digital forms of distribution can be advantageous to both small-scale ‘cottage’ industry sized companies and large media corporations. Digital videos can be distributed globally by specialist we-sites globally when users have high speed connections. They are only likely to find individuals often with little purchasing power. Large film companies can distribute to points of mass exhibition such as cinemas or outdoor arenas by high speed optic fibre cable or else via digital satellite links. With encrypted technologies it is now possible to release a film globally in cinemas if necessary in different versions for different markets on the same day. This will reduce piracy and maximise marketing opportunities whilst reducing significantly distribution costs. The ability to respond instantly to audience demand by downloading onto servers instead of relying on expensive and relatively slow multiple copy distribution will help increase profits and retain and develop audiences.

Digital divide. A very important social and cultural concept of the ‘information age’. This term refers to those who have access to a wide range of digital communications systems in terms of cost and knowledge and those who are excluded from this. It is becoming a serious problem of citizenship.
Digital set-top box. These boxes can receive digitally transmitted TV and Radio transmissions via satellite ( typically in Britain Sky), cable ( typically in Britain NTL and Telewest) and a standard TV aerial ( Freeview). Pace in conjunction with Sky + and others with hard disc-based digital recorders. Sky + has a 40 Gigabyte hard disc. A similar box is now being offered to Freeview viewers. It has a twin tuner and a 20 gigabyte hard disc. With a twin tuner it is possible to watch one programme or listen to radio whilst recording another.
Digital storage medium. Generic term for a wide range of storage media such as mini-disc, CD, CD-ROM, Hard disc, floppy-disc etc. These media may sometimes be designed by a company to only fit their products. Others will be generic. Some will be read only such as a CD or DVD game or film. Others are random access and as such can be totally or partially used many times.
Digital Versatile Disc / DVD. A disc which although the same size as a CD can hold many times the amount of data due to a combination of more sophisticated data compression systems, the ability to store and retrieve data from different levels of the disc. This means that moving images can be stored in a way which is more permanent than tape and maintains its quality over time, whereas tape particles lose their magnetism and lose details. Research is going on to more than double the storage capacity of the current DVD’s by using different laser technologies. The ‘versatility’ referred to in the name means that the equipment incorporates technical standards which means that digital information relating to images - static or moving sounds or text can be stored and retrieved.
DRM. (Meaning 1) Digital Rights Management. This is a major concern for companies and individuals dependent upon traditional copyright legislation to protect their intellectual rights. Within the the world of the web the Napster free downloding company became renowned for breaking these copyright rules in the USA. It was eventually forced to concede by the big record companies. 'Pirate downloading' is still seen as a major problem by many media comapnies. At the time of writing Viacom was taking Google to court with a $1 billion law suit relating to the copyrighted material availble on YouTube which was bought buy Google in 2006. The Wikipedia entry states: Digital Rights Management (generally abbreviated to DRM) is an umbrella term that refers to any of several technologies used by publishers or copyright owners to control access to and usage of digital data or hardware, and to restrictions associated with a specific instance of a digital work or device. The term is often confused with copy protection and technical protection measures; these two terms refer to technologies that control or restrict the use and access of digital content on electronic devices with such technologies installed, acting as components of a DRM design. 
DVD-Audio. A music format which by having a higher sampling rate than conventional CDs can create more ‘natural sounding’ music.
DVD-HD. This is a new high definition format which Toshiba and its backers including Microsoft launched in 2006. It is one side of a format war with Sony who along with many consumer electronics heavyweights such as Philips and Panasonic have now launched Bluray. This is also supported by many Hollywood Studios.
DVD Recordable. A new breed of domestic machines has now appeared which can record TV or films in DVD format. Whilst currently still very expensive it is probable that they will replace the VCR in most households in 5 years time. They will be able to record digital radio signals as well. There is not currently a standardised format which makes things difficult for consumers.
Digital Video. Often called DV as an abbreviation. The ability to 'capture' moving images without the use of film on a digital storage format. The data can be edited ( post-production) digitally and streamed onto the web or put on a DVD or CD.
Dolby surround sound. This is a digital sound decoding system which provides the surround sound features now standard in cinemas. It is also a feature of domestic audio visual surround-sound systems and can disperse the sound around up to 7 ordinary loudspeakers and a sub-woofer to deal with very deep bass sounds known as a 7.1 system.
Download. The expression for taking things from the Internet and putting them onto your computer either temporarily or permanently.
Encryption. This makes it impossible to use media texts without having specialist software able to read the security encryption. This is to reduce software piracy and will enable large companies to retain more effective control over their products. Digitised products can be kept in high security systems and downloaded in encrypted form by cinemas for example. See digital distribution
Entertainment Phones. The world’s largest mobile phone manufacturer is producing a new product called Ngage. Containing on-board memory cards it will be able to play high speed games. The phone will be expensive and currently the possibilities of multi-player gaming on-line are perceived of as very limited. It requires the development of the youth market who are least able to afford this level of sophistication.



Firewalls. This is security software which stops unwanted e.mails or hackers getting into your computer when it is online. As such it is much more sophisticated than straight-forward anti-virus software. It is becoming increasingly important to have this software installed as the internet grows in size and complexity.
Flash Memory. Flash memory is solid state memory. It exists on cards such as Secure Digital cards commonly used in digital cameras and also as USB Flash Drives It is fast, versatile and more resilient to damage by dropping than conventional hard drives. The technology is advancing quickly and for high small computers which firms like "Samsung envisage as 'Super-Blackberries' it will be the first choice over conventional hard drives. For those wishing to conduct electronic warfare the Swiss Army USB drive knife seems like a perfect solution. Doubtless they will be found on Chanel lipsticks soon!
Global Positioning System ( GPS ). The ability to find out where you are in the world through special equipment including expensive mobile phones. These link with a satellite to give a precise position. See also Location-based services. Latest gizmo ‘The Hoppy’. Aimed at tourists this device monitors GPS satellites and gives an commentary stored on mini CD using MP3 data compression technology. When triggered by the GPS signals. It can be connected to the car stereo giving information to the driver in real time.
Google. An example of an internet search engine. It became a member of the American stock market in 2004 and first started in 1998. Its founders Sergey Brin and Larry Page were worth an estimated $10 billion each in August 2005.
Hard-disc recorder. A digital recording machine which records other digital sources on a hard disc similar to the ones found in computers. The advantage over a CD or DVD recorder is that material can be more easily edited before being recorded on another more permanent medium such as a recordable CD. (See also under Broadband).
HD-TV. High definition TVs came on sale in Britain in a big way in 2006 in the run up to the World Cup. whilst the quality is undoubtedly excellent when you see one with a live HD feed there is a problem in the UK of a lack of available programme material in HD. Rumour has it that many people are happily watching their HD TV not realising that the images are not being broadcast in HD. HD-DVDs also became available in 2006 led by Toshiba who have also brought out an HD-DVD Recordable. See also format wars. For a technical break down of the superior definition see "Wikipedia definition".
Hype Cycle. The Hype Cycle, used by Gartner to track the adoption of new technologies, has five distinct phases: “Technology Trigger,” “Peak of Inflated Expectations,” “Trough of Disillusionment,” “Slope of Enlightenment,” and “Plateau of Productivity.” "Link to debate between Gartner and Second Life reported by Reuters Jan 04 / 07 ."
Hypertext. The new aesthetic of the digital era. Originally perceived as the ability to move around a text through links making a medium non-linear and allowing a viewer to make some narrative decisions interactively. Dan Fleming (2000) suggests that there will be hyperlinking across media forms to produce metaforms..
Interactive TV. The ability to feedback information into the TV system. This requires digital technology. Typically the flow of information from the receiver
Interface. Interfacing is the way in which people use technologies. A mouse or keyboard is the way we usually interface with computers. For games machines and consoles a range of joysticks were developed. The latest ways of interfacing are through digital imaging where a digital camera can image a subject and store this in the machine in ways that link to icons on the screen. The person can trigger these icons remotely via the camera link. This is the next technological step towards a more immersive environment. Both gamers and various sorts of artists such as dancers are beginning to exploit this technology which will become increasingly common. For one of the leading places to investigate human computer interfacing check out the MIT Media Lab. Wacky stuff including intelligent clothing.
Internet Search Engine. To navigate the internet effectively it became necessary to invent new software to make a rapid search of the millions of domain names which mushroomed on after the start of the World Wide Web in the mid 1990s. These include search engines such as Yahoo and MSN. The most successful to date is Google. The way in which the companies who run these make money is by selling advertising space. See Paid for search.
ISDN. This is a high-speed data-link for computer communications. In Britain BT kept the price too high and people used conventional modems. It runs at 128 Kilobits per second twice as fast as an ordinary modem and it is possible to use the phone at the same time. It is now being superseded by ASDL and broadband technologies. At time of writing in 2007 it is now dead in the water as Broadband has taken off.
LAN. This is a local area network in which two or more computers are connected together. In the past this has been done by installing special cards and cables to connect to computers together physically. This is likely to change very soon with the commercialisation of Wi-Fi.
Linear editing. Video-recorders are examples of this technology. Unable to immediately access any of the date unlike data on a hard drive. This kind of editing is very slow and there is a loss of quality involved. To reproduce the text on the internet, via digital satellite or on DVDs the text must be digitally re-mastered. See also non-linear editing.
Midband. This offers 128 kilobits per second internet connection which is three times faster than a standard connection. Calls can be made simultaneously but will halve the net connection speed. This speed is still only 25% of an ASDL connection. The system is likely to appeal to those in rural locations without access to cable or ASDL. This is rapidly being made redundant.
Mini-disc. A rewritable digital recording system which can comfortably work when mobile. It records at half the data rate of conventional CDs and therefore quality is compromised. The rapid rise of MP3 and iPods is rapidly making this redunant technology.
MPEG. A data compression system which allows the recording and transmission of images using relatively small amounts of memory.
MP3. A digital compression system for transmitting music over the internet with short download times. The rate of sampling is only about half as much as on conventional CDs therefore quality is compromised. It is claimed that psychoacoustically people effectively notice little or no difference.
Narrowband. This is a standard internet connection via a dial-up modem. Maximum speed of these is 56 Kilobits of data per second. In reality depending upon line conditions these modems connect at about 40 kilobits per second. This is fine for basic e.mail and text-based websites. Audio, video and software downloads require broadband connections. A disadvantage of narrowband is that the phone cannot be used at the same time.
Non-linear editing. This is using hard discs on computers or now dedicated hard-disc digital recorders to edit sound and images. It is non-linear because any part of the information can be easily accessed unlike videotape which has to be dealt with on liner editing suites. This form of editing is especially useful for Digital Video enabling small-scale film makers to create and place their products on the internet fast and cheaply. See also linear editing.


The second sex

The Second Sex (French: Le Deuxième Sexe) is a 1949 book by the French existentialist Simone de Beauvoir. One of her best-known books, it deals with the treatment of women throughout history and is often regarded as a major work of feminist philosophy and the starting point ofsecond-wave feminism.
History
According to Beauvoir, two factors explain the evolution of women's condition: participation in production and freedom from reproductive slavery , Beauvoir states the problem that motherhood left woman "riveted to her body" like an animal and made it possible for men to dominate her and Nature , she describes man's gradual domination of women, starting with the statue of a female Great Goddess found in Susa, and eventually the opinion of ancient Greeks like Pythagoras who wrote, "There is a good principle that created order, light and man and a bad principle that created chaos, darkness and woman." Men succeed in the world by transcendence, but immanence is the lot of women, explaining inheritance historically, Beauvoir says men oppress women when they seek to perpetuate the family and keep patrimony intact. A comparison follows of women's situation in ancient Greece with Rome. In Greece, with exceptions like Sparta where there were no restraints on women's freedom, women are treated almost like slavesMenander writes, "Woman is a pain that never goes away." In Rome because men were still the masters, women enjoyed more rights but, still discriminated against on the basis of their gender, had only empty freedom.
Beauvoir says that with the exception of German tradition, Christianity and its clergy served to subordinate women, quoting Paul the ApostleAmbrose, and John Chrysostom (who wrote, "Of all the wild animals, none can be found as harmful as women.") She also describes prostitution and the changes in dynamics brought about by courtly love that occurred about the twelfth century. Beauvoir then describes from the early fifteenth century "great Italian ladies and courtesans" and singles out the Spaniard Teresa of Ávila as successfully raising "herself as high as a man."[ Through the nineteenth century women's legal status remained unchanged but individuals  excelled by writing and acting. Some men like Heinrich Cornelius Agrippa,Molière, the Marquis de Condorcet, and François Poullain de la Barre helped women's status through their works. TheIndustrial Revolution of the nineteenth century gave women an escape from their homes but they were paid little for their work. Beauvoir then traces the growth of trade unions and participation by women. She then examines the spread of birth control methods from ancient Egypt to the twentieth century, and then touches on the history ofabortion. She then relates the history of women's suffrage in France, New Zealand, Australia, the United Kingdom, the United States, Sweden, Norway, Finland, Germany and the U.S.S.R. Beauvoir writes that women who have finally begun to feel at home on the earth like Rosa Luxemburg and Marie Curie "brilliantly demonstrate that it is not women's inferiority that has determined their historical insignificance: it is their historical insignificance that has doomed them to inferiority".

Myths
"Myths" has three chapters. Chapter one is a long, wide-ranging presentation about the "everlasting disappointment" of women for the most part from a male heterosexual's point of view. It covers femalemenstruationvirginity, and female sexuality including copulationmarriagemotherhood, and prostitution. To illustrate man's experience of the "horror of feminine fertility", Beauvoir quotes the British Medical Journal of 1878 in which a member of the British Medical Association writes, "It is an indisputable fact that meat goes bad when touched by menstruating women." She quotes poetry by André BretonLéopold Sédar SenghorMichel LeirisPaul Verlaine,Edgar Allan PoePaul ValéryJohann Wolfgang von Goethe, and William Shakespeare (Hamlet) along with other novels, philosophers, and films (Citizen Kane)Beauvoir writes on the last page of the chapter that sexual division is maintained in homosexuality, presumably to indicate that she thinks her work applies to all humans
Chapter two examines the bodies of work of five example writers, in six sectionsMontherlant or the Bread of Disgust, D. H. Lawrence or Phallic Pride, Claudel or the Handmaiden of the Lord, Breton or Poetry, Stendhal or Romancing the Real, and an unnamed summary. Beauvoir writes that these "examples show that the great collective myths are reflected in each singular writer" "Feminine devotion is demanded as a duty by Montherlant and Lawrence; less arrogant, Claudel, Breton, and Stendhal admire it as a generous choice...."[  She finds that woman is "the privileged Other", that Other is defined in the "way the One chooses to posit himself",and:
"But the only earthly destiny reserved to the woman equal, child-woman, soul sister, woman-sex, and female animal is always man."
The chapter closes with the thought, "The absence or insignificance of the female element in a body of work is symptomatic... it loses importance in a period like ours in which each individual's particular problems are of secondary import."
In Chapter three, Beauvoir says that "mystery" is prominent among men's myths about women. She also says mystery is not confined by sex to women but instead by situation, and that it pertains to any slave. She thinks it disappeared, for example, during the eighteenth century when men however briefly considered women to be peers. To close Part One, she quotes Arthur Rimbaud who writes that hopefully one day, women can become fully human beings when man gives her her freedom.
Formative Years
Part One has four chapters. In chapter one  "Childhood", sometimes quoting Colette AudryHelene Deutsch, Thyde Monnier, and Dr. W. Liepmann Beauvoir presents a child's life beginning with birth and attachment to maternal flesh.She contrasts a girl's upbringing with a boy's, who at age 3 or 4 is told he is a "little man".   A girl is taught to be a woman and her "feminine" destiny is imposed on her by her teachers and society. She has, for example, no innate "maternal instinct".  A girl comes to believe in and to worship a male god and to create imaginary adult lovers. The discovery of sex is a "phenomenon as painful as weaning" and she views it with disgust. When she discovers that men, not women, are the masters of the world the revelation "imperiously modifies her consciousness of herself". Beauvoir concludes this chapter with a description of puberty and starting menstruation as well as the way girls imagine sex with a man.
In chapter two "The Girl", Beauvoir describes ways that girls in their late teens accept their "femininity". Girls might do this by running away from home, through fascination with the disgusting, by following nature, or by stealing.Chapter three "Sexual Initiation" is a description of sexual relations with men. Along with numbers of psychiatrists, Beauvoir believed that the repercussions of the first of these experiences informs a woman's whole life. Chapter four "The Lesbian" is a description of sexual relations with women, which Beauvoir believed that society thought was a "forbidden path"]She wrote that "homosexuality is no more a deliberate perversion than a fatal curse]
Situation
"Situation" has six chapters. In chapter five "The Married Woman" Beauvoir demonstrates her negative thoughts about marriage saying that "to ask two spouses bound by practical, social and moral ties to satisfy each other sexually for their whole lives is pure absurdity"  Beauvoir says a woman finds her dignity only in accepting her vassalage which is bed "service" and housework "service".A woman is weaned away from her family and finds only "disappointment" on the day after her wedding. Beauvoir points out various inequalities between a wife and husband (in, for example, age) and finds they pass the time not in love but in "conjugal love".She thinks that marriage "almost always destroys woman. She states that the issue of abortion is not an issue of morality but of “masculine sadism” toward woman. The following fourteen pages describe pregnancy. Pregnancy is viewed as both a gift and a curse to woman. In this new creation of a new life the woman loses her Self, seeing herself as "no longer anything...[but] a passive instrument" When she arrives at children, Beauvoir continues in negative mode with, "maternal sadomasochism creates guilt feelings for the daughter that will express themselves in sadomasochistic behavior toward her own children, without end". She finishes with an appeal for socialist child rearing practices, "in a properly organized society where the child would in great part be taken charge of by the group".
Then "Social Life", Beauvoir describes a woman's clothes, her girlfriends and her relationships with priests, doctors, famous performers, and lovers concluding that "adultery, friendships, and social life are but diversions within married life". She also thinks, "marriage, by frustrating women's erotic satisfaction, denies them the freedom and individuality of their feelings, drives them to adultery".
"Woman's Situation and Character", Beauvoir says a woman knows how to be as active, effective and silent as a man She says Stendhal said that woman handles masculine logic "as skillfully as man if she has to"But her situation keeps her being useful, preparing food, clothes, and lodging. She worries because she does not doanything, she complains, she cries, and she may threaten suicide. She protests but doesn't escape her lotShe may achieve happiness in "Harmony" and the "Good" as illustrated by Virginia Woolf and Katherine Mansfield She is the target of religion Beauvoir thinks it is pointless to try to decide whether woman is superior or inferior, and that it is obvious that the man's situation is "infinitely preferable" She writes, "for woman there is no other way out than to work for her liberation"
The Second Sex is:
primarily a middle-class document, so distorted by autobiographical influences that the individual problems of the writer herself may assume an exaggerated importance in her discussion of femininity
Classicist David M. Halperin writes that Beauvoir gives an idealized account of sexual relations between women, suggesting that they reveal with particular clarity the mutuality of erotic responsiveness that characterizes women's eroticism
Literary scholar Camille Paglia praised The Second Sex, calling it "brilliant" and "the supreme work of modern feminism."

The Second Sex as one of the influences on her 1990 work of literary criticism Sexual Personae, writes that most modern feminists do not realize the extent to which their work has simply repeated or qualified its arguments Millett commented in 1989 that she did not realize the extent to which she was indebted to Beauvoir when she wrote Sexual Politics.
Sexual Politics is a 1969 book by Kate Millett. Based on her PhDdissertation, it is a classic feminist text, said to be "the first book of academic feminist literary criticism", and "one of the first feminist books of this decade to raise nationwide male ire".
Sexual Politics was an important theoretical touchstone for the second wave feminism of the 1970s. It was also extremely controversial. Norman Mailer, whose work, especially his 1965 novel An American Dream, had been criticised by Millett, wrote the article “The Prisoner of Sex” in Harper's Magazine in response, attacking Millett's claims and defending Miller and Lawrence, and later extensively attacked her writings in his non-fiction book of the same name. Richard Webster writes that Millett's "analysis of the reactionary character of psychoanalysis" was inspired bySimone de Beauvoir's The Second Sex. Juliet Mitchell argues that Millett, like many other feminists, misread Freud and misunderstood the implications of psychoanalytic theory for feminism.